Pirate Of The Caribbean Theme Song Download

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Pirates Of The Caribbean (Main Theme)

Youtube Pirates Of The Caribbean

Pirates Of The Caribbean (Main Theme)

Released by Mms | Jan 2016 play all Add to playlist Download
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    • 03:11
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Duration : 03:11

Pirates Of The Caribbean Theme Song Download Violin

© 2016 Mms
Listen to The Intermezzo Orchestra Pirates Of The Caribbean (Main Theme) MP3 song. Pirates Of The Caribbean (Main Theme) song from the album The Movie Night Album Old Barcode is released on Jan 2016 . The duration of song is 03:11. This song is sung by The Intermezzo Orchestra.

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/* 'He's A Pirate' / 'Pirates of the Caribbean' Theme Song Playing
* By Xitang 2016.06.27
* Youtube in Action: https://youtu.be/sjPAj1lXgtk
*
* INSTRUCTION: Hook up Pin 10 to the positive side of a buzzer or a microphone, hook up
* any resistor to the negative side of a buzzer (to limit current & volume & to protect the pin),
* and then connect the other end of the resistor to ground pin. Upload the sketch and enjoy!
*
* Music notes of the song obtained from Easy Music (Great website)
* Link: http://easymusic.altervista.org/recorder-hes-a-pirate-pirates-of-caribbean-sheet-music-guitar-chords/
*
* Also would like to credit Musicnotes's 'How to Read Sheet Music' Guide
* Link: http://www.musicnotes.com/blog/2014/04/11/how-to-read-sheet-music/
*
* Code inspired by Chapter 5 of Jeremy Blum's book 'Exploring Arduino'
* Link: http://www.exploringarduino.com/content/ch5/
*
* Music notes' frequencies obtained from arduino website
* Link: https://www.arduino.cc/en/Tutorial/toneMelody
*/
constint buzzer = 10; //Define pin 10, can use other PWM pins (5,6 or 9)
//Note pins 3 and 11 can't be used when using the tone function in Arduino Uno
constint songspeed = 1.5; //Change to 2 for a slower version of the song, the bigger the number the slower the song
//*****************************************
#defineNOTE_C4262//Defining note frequency
#defineNOTE_D4294
#defineNOTE_E4330
#defineNOTE_F4349
#defineNOTE_G4392
#defineNOTE_A4440
#defineNOTE_B4494
#defineNOTE_C5523
#defineNOTE_D5587
#defineNOTE_E5659
#defineNOTE_F5698
#defineNOTE_G5784
#defineNOTE_A5880
#defineNOTE_B5988
//*****************************************
int notes[] = { //Note of the song, 0 is a rest/pulse
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
NOTE_A4, NOTE_G4, NOTE_A4, 0,
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
NOTE_A4, NOTE_G4, NOTE_A4, 0,
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
NOTE_A4, NOTE_C5, NOTE_D5, NOTE_D5, 0,
NOTE_D5, NOTE_E5, NOTE_F5, NOTE_F5, 0,
NOTE_E5, NOTE_D5, NOTE_E5, NOTE_A4, 0,
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_D5, NOTE_E5, NOTE_A4, 0,
NOTE_A4, NOTE_C5, NOTE_B4, NOTE_B4, 0,
NOTE_C5, NOTE_A4, NOTE_B4, 0,
NOTE_A4, NOTE_A4,
//Repeat of first part
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
NOTE_A4, NOTE_G4, NOTE_A4, 0,
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
NOTE_A4, NOTE_G4, NOTE_A4, 0,
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
NOTE_A4, NOTE_C5, NOTE_D5, NOTE_D5, 0,
NOTE_D5, NOTE_E5, NOTE_F5, NOTE_F5, 0,
NOTE_E5, NOTE_D5, NOTE_E5, NOTE_A4, 0,
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
NOTE_D5, NOTE_E5, NOTE_A4, 0,
NOTE_A4, NOTE_C5, NOTE_B4, NOTE_B4, 0,
NOTE_C5, NOTE_A4, NOTE_B4, 0,
//End of Repeat
NOTE_E5, 0, 0, NOTE_F5, 0, 0,
NOTE_E5, NOTE_E5, 0, NOTE_G5, 0, NOTE_E5, NOTE_D5, 0, 0,
NOTE_D5, 0, 0, NOTE_C5, 0, 0,
NOTE_B4, NOTE_C5, 0, NOTE_B4, 0, NOTE_A4,
NOTE_E5, 0, 0, NOTE_F5, 0, 0,
NOTE_E5, NOTE_E5, 0, NOTE_G5, 0, NOTE_E5, NOTE_D5, 0, 0,
NOTE_D5, 0, 0, NOTE_C5, 0, 0,
NOTE_B4, NOTE_C5, 0, NOTE_B4, 0, NOTE_A4
};
//*****************************************
int duration[] = { //duration of each note (in ms) Quarter Note is set to 250 ms
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 375, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 375, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 125, 250, 125,
125, 125, 250, 125, 125,
250, 125, 250, 125,
125, 125, 250, 125, 125,
125, 125, 375, 375,
250, 125,
//Rpeat of First Part
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 375, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 375, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 250, 125, 125,
125, 125, 125, 250, 125,
125, 125, 250, 125, 125,
250, 125, 250, 125,
125, 125, 250, 125, 125,
125, 125, 375, 375,
//End of Repeat
250, 125, 375, 250, 125, 375,
125, 125, 125, 125, 125, 125, 125, 125, 375,
250, 125, 375, 250, 125, 375,
125, 125, 125, 125, 125, 500,
250, 125, 375, 250, 125, 375,
125, 125, 125, 125, 125, 125, 125, 125, 375,
250, 125, 375, 250, 125, 375,
125, 125, 125, 125, 125, 500
};
voidsetup() {
for (int i=0;i<203;i++){ //203 is the total number of music notes in the song
intwait = duration[i] * songspeed;
tone(buzzer,notes[i],wait); //tone(pin,frequency,duration)
delay(wait);} //delay is used so it doesn't go to the next loop before tone is finished playing
//You can click reset on Arduino to replay the song
}
voidloop() {
}
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